Squighog Boyz

Keywords: MountedBeast SnaggaGrenadesSquighog Boyz
title
default
M
10"
T
7
SV
4+
W
3
LD
7+
OC
2

Ranged

RangeABSSAPD
Saddlegit weapons [ASSAULT]914+301
Stikka [ASSAULT, ANTI-MONSTER 4+, ANTI-VEHICLE 4+]1215+5-12

Melee

RangeAWSSAPD
Squighog jaws and saddlegits [EXTRA ATTACKS] MeleeMelee34+6-12
Stikka [ANTI-MONSTER 4+, ANTI-VEHICLE 4+, LANCE] MeleeMelee33+5-12

Abilities

CORE: Feel No Pain 5+
FACTION: Waaagh!
Wild Ride: You can ignore any or all modifiers to this unitsMove characteristic and to Advance and Charge rolls madefor this unit.WARGEAR ABILITIES
Bomb Squig: Once per battle for each bomb squig this unithas, after this unit ends a Normal move, you can select one
enemy unit within 12\" of it and roll one D6: on a 2+, thatenemy unit suffers D3 mortal wounds.
Designers Note: Place the relevant number of Bomb Squigtokens next to the unit, removing one each time this unit usesthis ability.