Spectrus Kill Team

Keywords: InfantryKill TeamSmokeGrenadesImperiumPhobos,Spectrus Kill Team
title
default
M
6"
T
4
SV
3+
W
2
LD
6+
OC
1

Ranged

RangeABSSAPD
Accelerator autocannon [HEAVY]4834+8-12
Bolt pistol [PISTOL]1213+401
Bolt carbine [PRECISION]2423+401
Bolt sniper rifle [HEAVY, PRECISION]3613+5-23
Las fusil [HEAVY]3613+9-3D6
Marksman bolt carbine [HEAVY]2423+401
Occulus bolt carbine [ASSAULT, IGNORES COVER]2423+401
Special-issue bolt pistol [PISTOL, PRECISION]1233+4-11
Assault cannon [DEVASTATING WOUNDS]2463+601
Bolt pistol [PISTOL]1213+401
Cyclone missile launcher - frag [BLAST]362D63+401
Cyclone missile launcher - krak3623+9-2D6
Heavy flamer [IGNORES COVER, TORRENT]12D6N/A5-11
Infernus heavy bolter - heavy bolter [HEAVY, SUSTAINED HITS 1]3634+5-12
Infernus heavy bolter - heavy flamer [IGNORES COVER, TORRENT]12D6N/A5-11
Plasma cannon - standard [BLAST, HEAVY]36D34+7-21
Plasma cannon - supercharge [BLAST, HAZARDOUS, HEAVY]36D34+8-32
Plasma pistol - standard [PISTOL]1213+7-21
Plasma pistol - supercharge [HAZARDOUS, PISTOL]1213+8-32
Long Vigil ranged weapon [ANTI-INFANTRY 4+, DEVASTATING WOUNDS, RAPID FIRE 1]2414+401

Melee

RangeAWSSAPD
Close combat weapon MeleeMelee33+401
Combat knife [PRECISION] MeleeMelee43+401
Paired combat blades [SUSTAINED HITS 1] MeleeMelee33+401

Abilities

CORE: Infiltrators, Scouts 6\"
FACTION: Kill Team, Oath of Moment
Spectrus Doctrines: At the end of your opponents turn, ifthis unit is more than 6\" away from all enemy units, youcan remove this unit from the battlefield and place it intoStrategic Reserves. It will arrive back on the battlefield in theReinforcements step of your next Movement phase.WARGEAR ABILITIES
Helix Gauntlet: Models in the bearers unit have theFeel No Pain 6+ ability.
Infiltrator Comms Array: Each time you target the bearers
unit with a Stratagem, roll one D6: on a 5+, you gain 1CP.
Jump Pack: The bearer has a Move characteristic of 12\" andcan move over models and terrain features as if they werenot there.