Dark Commune

title
default
M
6"
T
3
SV
6+
W
4
LD
6+
OC
1
OTHER MODELS
6"
3
6+
1
7+
1

Ranged

RangeABSSAPD
Autopistol [PISTOL]1214+301
Warp Curse - witchfire [PSYCHIC]1833+4-12
Warp Curse - focused witchfire [HAZARDOUS, PSYCHIC, SUSTAINED HITS 2]1833+5-12

Melee

RangeAWSSAPD
Close combat weapon MeleeMelee14+301
Commune blade MeleeMelee24+4-21
Commune stave [DEVASTATING WOUNDS] MeleeMelee24+30D3

Abilities

CORE: Leader
FACTION: Dark Pacts
Faithful Flock: While this unit is leading a unit and containsa Cult Demagogue model, models in that unit have a 5+invulnerable save.
Dark Ritual: Once per battle, in your Command phase, if thisunit contains a Cult Demagogue model, it can use this ability.If it does, until the end of the turn, this unit can declare acharge in a turn in which it Advanced and each time a modelin this unit makes an attack, add 1 to the Hit roll and add 1 tothe Wound roll.WARGEAR ABILITIES
Chaos Icon: Each time the bearers unit takes a Leadershiptest for the Dark Pacts ability, you can re-roll that test.