Warp Spiders

Keywords: InfantryJump PackFlyWarp Spiders
title
default
M
12"
T
3
SV
3+
W
1
LD
6+
OC
1
WARP SPIDER EXARCH
12"
3
3+
2
6+
1

Ranged

RangeABSSAPD
Death spinner [DEVASTATING WOUNDS, TORRENT]12D6N/A401

Melee

RangeAWSSAPD
Close combat weapon MeleeMelee23+301
Powerblades MeleeMelee33+4-21

Abilities

CORE: Deep Strike
FACTION: Strands of Fate
Flickerjump: In your Movement phase, when this unit makesa Normal move, it can make a flickerjump. If it does, until theend of the phase, its Move characteristic is changed to 24\"
but you must roll one D6 after this unit ends that move: ona 1, this unit suffers 1 mortal wound. This unit is not eligibleto declare a charge in the same turn in which it makesa flickerjump.