Warp Spiders
Keywords:
InfantryJump PackFlyWarp Spiders
title
default
M
12"
T
3
SV
3+
W
1
LD
6+
OC
1
WARP SPIDER EXARCH
12"
3
3+
2
6+
1
Ranged | Range | A | BS | S | AP | D |
---|---|---|---|---|---|---|
Death spinner [DEVASTATING WOUNDS, TORRENT] | 12 | D6 | N/A | 4 | 0 | 1 |
Melee | Range | A | WS | S | AP | D |
---|---|---|---|---|---|---|
Close combat weapon Melee | Melee | 2 | 3+ | 3 | 0 | 1 |
Powerblades Melee | Melee | 3 | 3+ | 4 | -2 | 1 |
Abilities
CORE:
Deep Strike
FACTION:
Strands of Fate
Flickerjump:
In your Movement phase, when this unit makesa Normal move, it can make a flickerjump. If it does, until theend of the phase, its Move characteristic is changed to 24\"
but you must roll one D6 after this unit ends that move:
ona 1, this unit suffers 1 mortal wound. This unit is not eligibleto declare a charge in the same turn in which it makesa flickerjump.