Tzaangors
Keywords:
InfantryBattlelineChaosTzeentchTzaangors
title
default
M
6"
T
4
SV
6+
W
1
LD
7+
OC
2
Ranged | Range | A | BS | S | AP | D |
---|---|---|---|---|---|---|
Autopistol [PISTOL] | 12 | 1 | 4+ | 3 | 0 | 1 |
Melee | Range | A | WS | S | AP | D |
---|---|---|---|---|---|---|
Chainsword Melee | Melee | 3 | 4+ | 4 | 0 | 1 |
Tzaangor blades Melee | Melee | 2 | 4+ | 5 | -1 | 1 |
Abilities
Relic Hunters:
At the end of your Command phase, roll oneD6 for each objective marker you control that has one or more
units from your army with this ability within range of it:
foreach 4+, you gain 1 Cabal point.WARGEAR ABILITIES
Herd Banner:
You can re-roll Battle-shock tests taken for thebearers unit.
Brayhorn:
You can re-roll Advance and Charge rolls made forthe bearers unit.