Thousand Sons Land Raider
Keywords:
VehicleTransportSmokeChaosTzeentchLand Raider
title
default
M
10"
T
12
SV
2+
W
16
LD
6+
OC
5
Ranged | Range | A | BS | S | AP | D |
---|---|---|---|---|---|---|
Havoc launcher [BLAST] | 48 | D6 | 3+ | 5 | 0 | 1 |
Inferno combi-bolter [RAPID FIRE 2] | 24 | 2 | 3+ | 4 | -1 | 1 |
Inferno combi-weapon [ANTI-INFANTRY 4+, DEVASTATING WOUNDS, RAPID FIRE 1] | 24 | 1 | 4+ | 4 | -1 | 1 |
Soulshatter lascannon | 48 | 2 | 3+ | 12 | -3 | D6 |
Twin inferno heavy bolter [SUSTAINED HITS 1, TWIN-LINKED] | 24 | 3 | 3+ | 5 | -2 | 1 |
Melee | Range | A | WS | S | AP | D |
---|---|---|---|---|---|---|
Armoured tracks Melee | Melee | 6 | 4+ | 8 | 0 | 1 |
Abilities
CORE:
Deadly Demise D6
Assault Ramp:
Each time a unit disembarks from thisTransport after it has made a Normal move, that unit is stilleligible to declare a charge this turn.
DAMAGED:
1-5 WOUNDS REMAININGWhile this model has 1-5 wounds remaining, each time thismodel makes an attack, subtract 1 from the Hit roll.