Riptide Battlesuit
Keywords:
VehicleWalkerFlyBattlesuitRiptide
title
default
M
10"
T
9
SV
2+
W
14
LD
7+
OC
4
Ranged | Range | A | BS | S | AP | D |
---|---|---|---|---|---|---|
Heavy burst cannon | 36 | 12 | 4+ | 6 | -1 | 2 |
Ion accelerator - standard | 72 | 6 | 4+ | 7 | -2 | 3 |
Ion accelerator - overcharge [HAZARDOUS] | 72 | 6 | 4+ | 8 | -3 | 4 |
Twin fusion blaster [MELTA 2, TWIN-LINKED] | 12 | 1 | 4+ | 9 | -4 | D6 |
Twin plasma rifle [TWIN-LINKED] | 24 | 1 | 4+ | 8 | -3 | 3 |
Twin smart missile system [INDIRECT FIRE, TWIN-LINKED] | 30 | 3 | 4+ | 5 | 0 | 1 |
Melee | Range | A | WS | S | AP | D |
---|---|---|---|---|---|---|
Riptide fists Melee | Melee | 6 | 5+ | 6 | 0 | 2 |
Abilities
CORE:
Deadly Demise D6
FACTION:
For the Greater Good
Battlesuit Support System:
The bearer is eligible to shoot in aturn in which it Fell Back.
Nova Charge:
Once per battle, in your Shooting phase,select one ranged weapon equipped by this model.Until the end of the phase, that weapon has the[DEVASTATING WOUNDS] ability.
Weapon Support System:
Each time the bearer makes aranged attack, you can ignore any or all modifiers to theHit roll.
DAMAGED:
1-4 WOUNDS REMAININGWhile this model has 1-4 wounds remaining, each time thismodel makes an attack, subtract 1 from the Hit roll.