Reiver Squad

Keywords: InfantryGrenadesSmokeImperiumPhobosReiver Squad
title
default
M
6"
T
4
SV
3+
W
2
LD
6+
OC
1

Ranged

RangeABSSAPD
Bolt carbine [PRECISION]2423+401
Special issue bolt pistol [PISTOL, PRECISION]1213+4-11

Melee

RangeAWSSAPD
Close combat weapon MeleeMelee33+401
Combat knife [PRECISION] MeleeMelee43+401

Abilities

CORE: Scouts 6\"
FACTION: Oath of Moment
Fearsome Assault: At the start of the Fight phase, eachenemy unit within Engagement Range of one or more unitswith this ability must take a Battle-shock test.
Terror Troops (Aura): While an enemy unit is within 6\" of thisunit, each time that unit takes a Battle-shock or Leadershiptest, subtract 1 from that test.WARGEAR ABILITIES
Grapnel Launcher: Each time the bearers unit makes aNormal, Advance, Fall Back or Charge move, ignore anyvertical distance when determining the total distance thebearer can be moved during that move.
Reiver Grav-chute: The bearer has the Deep Strike ability.