Big Mek in Mega Armour
Keywords:
InfantryCharacterBig Mek in Mega Armour
title
default
M
5"
T
6
SV
2+
W
5
LD
7+
OC
1
Ranged | Range | A | BS | S | AP | D |
---|---|---|---|---|---|---|
Kombi-weapon [ANTI-INFANTRY 4+, DEVASTATING WOUNDS, RAPID FIRE 1] | 24 | 1 | 5+ | 4 | 0 | 1 |
Kustom mega-blasta [HAZARDOUS] | 24 | 3 | 5+ | 9 | -2 | D6 |
Kustom shoota [RAPID FIRE 2] | 18 | 4 | 5+ | 4 | 0 | 1 |
Tellyport blasta [BLAST] | 12 | 3 | 5+ | 8 | -1 | 3 |
Melee | Range | A | WS | S | AP | D |
---|---|---|---|---|---|---|
Killsaw Melee | Melee | 3 | 4+ | 12 | -3 | 2 |
Power klaw Melee | Melee | 4 | 3+ | 9 | -2 | 2 |
Abilities
CORE:
Leader
FACTION:
Waaagh!
More Dakka:
While this model is leading a unit, each time amodel in that unit makes a ranged attack, re-roll a Hit roll of 1.
Fix Dat Armour Up:
While this model is leading a unit, in yourCommand phase, you can return 1 destroyed Bodyguardmodel to that unit.WARGEAR ABILITIES
Kustom Force Field:
While the bearer is leading a unit,models in that unit have a 4+ invulnerable save againstranged attacks.
Grot Oiler:
Once per battle, at the end of your Movementphase, one model in the bearers unit regains D3 lost wounds.
Designers Note:
Place a Grot Oiler token next to the unit,removing it once this ability has been used.