Hernkyn Pioneers
Keywords:
MountedGrenadesFlyHernkyn Pioneers
title
default
M
12"
T
6
SV
4+
W
3
LD
7+
OC
2
Ranged | Range | A | BS | S | AP | D |
---|---|---|---|---|---|---|
Bolt revolver [PISTOL] | 9 | 1 | 4+ | 5 | 0 | 1 |
Bolt shotgun [ASSAULT] | 12 | 2 | 4+ | 5 | 0 | 1 |
HYLas rotary cannon [SUSTAINED HITS 1] | 24 | 6 | 4+ | 6 | -1 | 1 |
Ion beamer [SUSTAINED HITS D3] | 18 | 3 | 4+ | 7 | -2 | 1 |
Magna-coil autocannon | 24 | 3 | 4+ | 7 | -1 | 2 |
Melee | Range | A | WS | S | AP | D |
---|---|---|---|---|---|---|
Plasma knife Melee | Melee | 2 | 4+ | 4 | 0 | 1 |
Abilities
CORE:
Scouts 9\"
FACTION:
Eye of the Ancestors
Outflanking Mag-Riders:
At the end of your opponents turn,if this unit is within 6\" of any battlefield edge and is not withinEngagement Range of any enemy units, you can remove thisunit from the battlefield and place it into Strategic Reserves.WARGEAR ABILITIES
Comms Array:
Each time you target the bearers unit with a
Stratagem, roll one D6:
on a 5+, you gain 1CP.
Pan Spectral Scanner:
Ranged weapons equipped by modelsin the bearers unit have the [IGNORES COVER] ability.
Rollbar Searchlight:
Each time a model in the bearers unitmakes an attack that targets a unit that contains one or moremodels with the Stealth ability, add 1 to the Hit roll.