Indomitor Kill Team

Keywords: InfantryKill TeamGrenadesImperiumGravis,Indomitor Kill Team
title
default
M
5"
T
6
SV
3+
W
3
LD
6+
OC
1

Ranged

RangeABSSAPD
Assault bolters [ASSAULT, PISTOL, SUSTAINED HITS 2, TWIN -LINKED]1833+5-12
Auto boltstorm gauntlets [TWIN-LINKED]1833+401
Fragstorm grenade launcher [BLAST]18D63+401
Heavy bolt rifle [ASSAULT, HEAVY]3023+5-11
Heavy bolter [ASSAULT, HEAVY, SUSTAINED HITS 1]3634+5-12
Flamestorm gauntlets [IGNORES COVER, TORRENT, TWIN-LINKED] 12" D6+1 N/A 4 0 1 Melta rifle [HEAVY, MELTA 2]1813+9-4D6
Multi-melta [HEAVY, MELTA 2]1824+9-4D6
Plasma exterminators - standard [ASSAULT, PISTOL, TWIN-LINKED]1823+7-22
Plasma exterminators - supercharge [ASSAULT, HAZARDOUS, PISTOL, TWIN-LINKED]1823+8-33

Melee

RangeAWSSAPD
Close combat weapon MeleeMelee33+401
Power fists [TWIN -LINKED] MeleeMelee34+8-22

Abilities

FACTION: Kill Team, Oath of Moment
Indomitor Doctrines: Each time a model in this unit makesan attack, add 1 to the Hit roll if this unit is below its StartingStrength, and add 1 to the Wound roll as well if this unit isBelow Half-strength.WARGEAR ABILITIES
Jump Pack: The bearer has a Move characteristic of 10\" andcan move over models and terrain features as if they werenot there.