Raptors
Keywords:
InfantryFlyJump PackChaosRaptors
title
default
M
12"
T
4
SV
3+
W
2
LD
6+
OC
1
Ranged | Range | A | BS | S | AP | D |
---|---|---|---|---|---|---|
Bolt pistol [PISTOL] | 12 | 1 | 3+ | 4 | 0 | 1 |
Flamer [IGNORES COVER, TORRENT] | 12 | D6 | N/A | 4 | 0 | 1 |
Meltagun [MELTA 2] | 12 | 1 | 3+ | 9 | -4 | D6 |
Plasma gun - standard [RAPID FIRE 1] | 24 | 1 | 3+ | 7 | -2 | 1 |
Plasma gun - supercharge [HAZARDOUS, RAPID FIRE 1] | 24 | 1 | 3+ | 8 | -3 | 2 |
Plasma pistol - standard [PISTOL] | 12 | 1 | 3+ | 7 | -2 | 1 |
Plasma pistol - supercharge [HAZARDOUS, PISTOL] | 12 | 1 | 3+ | 8 | -3 | 2 |
Melee | Range | A | WS | S | AP | D |
---|---|---|---|---|---|---|
Accursed weapon Melee | Melee | 4 | 3+ | 5 | -2 | 1 |
Astartes chainsword Melee | Melee | 4 | 3+ | 4 | -1 | 1 |
Close combat weapon Melee | Melee | 3 | 3+ | 4 | 0 | 1 |
Power fist Melee | Melee | 3 | 3+ | 8 | -2 | 2 |
Abilities
CORE:
Deep Strike
FACTION:
Dark Pacts
Fearsome (Aura):
While an enemy unit is within 6\" of thisunit, each time that enemy unit takes a Battle-shock orLeadership test, subtract 1 from the result.
Terrifying Assault:
At the start of the Fight phase, each enemyunit within Engagement Range of one or more units with thisability must take a Battle-shock test.