Death Company Marines with Jump Packs

Keywords: InfantryFlyJump PackGrenadesImperium,Death Company Marines with Jump Packs
title
default
M
12"
T
4
SV
3+
W
2
LD
6+
OC
1

Ranged

RangeABSSAPD
Bolt pistol [PISTOL]1213+401
Boltgun2423+401
Hand flamer [IGNORES COVER, PISTOL, TORRENT]12D6N/A301
Inferno pistol [MELTA 2, PISTOL]613+8-4D3
Plasma pistol - standard [PISTOL]1213+7-21
Plasma pistol - supercharge [HAZARDOUS, PISTOL]1213+8-32

Melee

RangeAWSSAPD
Astartes chainsword MeleeMelee43+4-11
Power fist MeleeMelee33+8-22
Power weapon MeleeMelee43+5-21
Thunder hammer [DEVESTATING WOUNDS] MeleeMelee34+8-22
Close combat weapon MeleeMelee33+401

Abilities

CORE: Deep Strike, Feel No Pain 6+
FACTION: Oath of Moment
Black Rage: Each time a model in this unit makes an attack,you can re-roll the Hit roll. While this unit is not within 12\" ofone or more friendly Chaplain models, it cannot be selectedto Fall Back and the Objective Control characteristic of modelsin this unit is 0.
Berserk Fury: You can re-roll Charge rolls made for this unit.