Dominion Squad

Keywords: InfantryGrenadesImperiumDominion Squad
title
default
M
6"
T
3
SV
3+
W
1
LD
7+
OC
1

Ranged

RangeABSSAPD
Artificer-crafted storm bolter [RAPID FIRE 2, ASSAULT]24"23+402
Bolt pistol [PISTOL]12"13+401
Boltgun [RAPID FIRE 2, ASSAULT]24"13+401
Meltagun [ASSAULT, MELTA 2]12"13+9-4D6
Ministorum flamer [ASSAULT, IGNORES COVER, TORRENT]12"D6N/A501

Melee

rangeAWSSAPD
Chainsword Meleemelee34+301
Close combat weapon Meleemelee14+301
Power weapon Meleemelee24+4-21

Abilities

CORE: Scouts 6\"
FACTION: Acts of Faith
Cherub: Once per battle, after this unit has performed an Actof Faith, you gain 1 Miracle dice.
Designers Note: Place a Cherub token next to the unit,removing it once this ability has been used.
Holy Vanguard: You can re-roll Advance rolls made forthis unit.WARGEAR ABILITIES
Simulacrum Imperialis: Each time a unit is destroyed by thebearers unit, you gain 1 Miracle dice.